Quat.Quat

Quat(float x, float y, float z, float w)

   
float x X component of the Quat.
float y Y component of the Quat.
float z Z component of the Quat.
float w W component of the Quat.

You may want to use static creation methods, like Quat.LookAt, or Quat.Identity instead of this one! Unless you know what you’re doing.