Settings

StereoKit miscellaneous initialization settings! Setup StereoKit.settings with your data before calling StereoKitApp.Initialize.

Instance Fields and Properties

   
string assetsFolder Where to look for assets when loading files! Final path will look like ‘[assetsFolder]/[file]’, so a trailing ‘/’ is unnecessary.
bool disableFlatscreenMRSim By default, StereoKit will simulate Mixed Reality input so developers can test MR spaces without being in a headeset. If You don’t want this, you can disable it with this setting!
int flatscreenHeight If using Runtime.Flatscreen, the pixel size of the window on the screen.
int flatscreenPosX If using Runtime.Flatscreen, the pixel position of the window on the screen.
int flatscreenPosY If using Runtime.Flatscreen, the pixel position of the window on the screen.
int flatscreenWidth If using Runtime.Flatscreen, the pixel size of the window on the screen.