Vec4.Lerp

static Vec4 Lerp(Vec4 a, Vec4 b, float blend)

   
Vec4 a First item in the blend, or ‘0.0’ blend.
Vec4 b Second item in the blend, or ‘1.0’ blend.
float blend A blend value between 0 and 1. Can be outside this range, it’ll just interpolate outside of the a, b range.
RETURNS: Vec4 An unclamped blend of a and b.

Blends (Linear Interpolation) between two vectors, based on a ‘blend’ value, where 0 is a, and 1 is b. Doesn’t clamp percent for you.




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