EaseVec3.EaseVec3

void EaseVec3(Vec3 initial)

Create a new ease value that starts with an initial value. This object will not animate until AnimTo is called.

   
Vec3 initial The initial value for the object.
void EaseVec3(float x, float y, float z)

Create a new ease value that starts with an initial value. This object will not animate until AnimTo is called.

   
float x X component of a Vec3
float y Y component of a Vec3
float z Z component of a Vec3




Found an issue with these docs, or have some additional questions? Create an Issue on Github!