static class Backend.OpenGL_WGL

When using OpenGL with the WGL loader for rendering, this contains a number of variables that may be useful for doing advanced rendering tasks. This is Windows only, and requires gloabally defining SKG_FORCE_OPENGL when building the core StereoKitC library.

Static Fields and Properties

   
IntPtr HDC This is the Handle to Device Context HDC StereoKit uses with wglMakeCurrent.
IntPtr HGLRC This is the Handle to an OpenGL Rendering Context HGLRC StereoKit uses with wglMakeCurrent.




Found an issue with these docs, or have some additional questions? Create an Issue on Github!