TODO: remove this in v0.4
This describes the type of display tech used on a Mixed
Reality device. This will be replaced by
DisplayBlend in v0.4.
|Additive||This display is transparent, and adds light on top of the real world. This is equivalent to a HoloLens type of device.|
|AnyTransparent||This matches either transparent display type! Additive or Blend. For use when you just want to see the world behind your application.|
|Blend||This is a physically opaque display, but with a camera passthrough displaying the world behind it anyhow. This would be like a Varjo XR-1, or phone-camera based AR.|
|None||Default value, when using this as a search type, it will fall back to default behavior which defers to platform preference.|
|Opaque||This display is opaque, with no view into the real world! This is equivalent to a VR headset, or a PC screen.|
|Passthrough||Use Display.Blend instead, to be removed in v0.4|
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