enum FingerId
Index values for each finger! From 0-4, from thumb to little finger.
Enum Values
Index | The primary index/pointer finger! Finger 1. |
Little | Finger 4, the smallest little finger! AKA, The Pinky. |
Middle | Finger 2, next to the index finger. |
Ring | Finger 3! What does one do with this finger? I guess… wear rings on it? |
Thumb | Finger 0. |
Examples
Here’s a small example of checking to see if a finger joint is inside a box, and drawing an axis gizmo when it is!
// A volume for checking inside of! 10cm on each side, at the origin
Bounds testArea = new Bounds(Vec3.One * 0.1f);
// This is a decent way to show we're working with both hands
for (int h = 0; h < (int)Handed.Max; h++)
{
// Get the pose for the index fingertip
Hand hand = Input.Hand((Handed)h);
Pose fingertip = hand[FingerId.Index, JointId.Tip].Pose;
// Skip this hand if it's not tracked
if (!hand.IsTracked) continue;
// Draw the fingertip pose axis if it's inside the volume
if (testArea.Contains(fingertip.position))
Lines.AddAxis(fingertip);
}
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