Material.SetInt
void SetInt(string name, int value)
Sets a shader parameter with the given name to the provided value. If no parameter is found, nothing happens, and the value is not set!
string name | Name of the shader parameter. |
int value | New value for the parameter. |
void SetInt(string name, int value1, int value2)
Sets a shader parameter with the given name to the provided value. If no parameter is found, nothing happens, and the value is not set!
string name | Name of the shader parameter. |
int value1 | New value for the parameter. |
int value2 | New value for the parameter. |
void SetInt(string name, int value1, int value2, int value3)
Sets a shader parameter with the given name to the provided value. If no parameter is found, nothing happens, and the value is not set!
string name | Name of the shader parameter. |
int value1 | New value for the parameter. |
int value2 | New value for the parameter. |
int value3 | New value for the parameter. |
void SetInt(string name, int value1, int value2, int value3, int value4)
Sets a shader parameter with the given name to the provided value. If no parameter is found, nothing happens, and the value is not set!
string name | Name of the shader parameter. |
int value1 | New value for the parameter. |
int value2 | New value for the parameter. |
int value3 | New value for the parameter. |
int value4 | New value for the parameter. |
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