static Mesh Quad{ get }


A default quad mesh, 2 triangles, 4 verts, from (-0.5,-0.5,0) to (0.5,0.5,0) and facing forward on the Z axis (0,0,-1). White vertex colors, and UVs from (1,1) at vertex (-0.5,-0.5,0) to (0,0) at vertex (0.5,0.5,0).

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