ModelNode.Material
Material Material{ get set }
Description
The Model associated with this node. May be null, or may also be re-used elsewhere.
Examples
foreach (ModelNode node in model.Nodes)
{
// ModelNode.Material will often returned a shared resource, so
// copy it if you don't wish to change all assets that share it.
Material mat = node.Material.Copy();
mat[MatParamName.ColorTint] = Color.HSV(0, 1, 1);
node.Material = mat;
}
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