static OriginMode Stage


The origin will be at the center of a safe play area or stage that the user or OS has defined, and will face one of the edges of the play area. If this mode is not natively supported, StereoKit will use the floor origin mode. If floor mode is unavailable, it will fall back to local mode with a -1.5 Y axis offset.

Found an issue with these docs, or have some additional questions? Create an Issue on Github!