Plane.Plane

void Plane(Vec3 normal, float d)

Creates a Plane directly from the ax + by + cz + d = 0 formula!

   
Vec3 normal Direction the plane is facing.
float d Distance along the normal from the origin to the surface of the plane.
void Plane(Vec3 pointOnPlane, Vec3 planeNormal)

Creates a plane from a normal, and any point on the plane!

   
Vec3 pointOnPlane Any point directly on the surface of the plane.
Vec3 planeNormal Direction the plane is facing.
void Plane(Vec3 pointOnPlane1, Vec3 pointOnPlane2, Vec3 pointOnPlane3)

Creates a plane from 3 points that are directly on that plane.

   
Vec3 pointOnPlane1 First point on the plane.
Vec3 pointOnPlane2 Second point on the plane.
Vec3 pointOnPlane3 Third point on the plane.




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