RenderList.Push

static void Push(RenderList list)

All draw calls that don’t specify a render list will get submitted to the active RenderList at the top of the stack. By default, that’s RenderList.Primary, but you can push your own list onto the stack here to capture draw calls, like those done in the UI.

   
RenderList list The list that should go on top of the stack as the active RenderList.




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