SKMath.Lerp
static float Lerp(float a, float b, float t)
Blends (Linear Interpolation) between two scalars, based on a ‘blend’ value, where 0 is a, and 1 is b. Doesn’t clamp percent for you.
float a | First item in the blend, or ‘0.0’ blend. |
float b | Second item in the blend, or ‘1.0’ blend. |
float t | A blend value between 0 and 1. Can be outside this range, it’ll just interpolate outside of the a, b range. |
RETURNS: float | An unclamped blend of a and b. |
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