Sound.CreateStream

static Sound CreateStream(float streamBufferDuration)

Create a sound used for streaming audio in or out! This is useful for things like reading from a microphone stream, or playing audio from a source streaming over the network, or even procedural sounds that are generated on the fly!

Use stream sounds with the WriteSamples and ReadSamples functions.

   
float streamBufferDuration How much audio time should this stream be able to hold without writing back over itself?
RETURNS: Sound A stream sound that can be read and written to.




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