Sound.FromFile
static Sound FromFile(string filename)
Loads a sound effect from file! Currently, StereoKit supports .wav and .mp3 files. Audio is converted to mono.
string filename | Name of the audio file! Supports .wav and .mp3 files. |
RETURNS: Sound | A sound object, or null if something went wrong. |
Examples
Basic usage
Sound sound = Sound.FromFile("BlipNoise.wav");
sound.Play(Vec3.Zero);
Found an issue with these docs, or have some additional questions? Create an Issue on Github!