Tex.SetErrorFallback

static void SetErrorFallback(Tex errorTexture)

This is the texture that all Tex objects with errors will fall back to. Assigning a texture here that isn’t fully loaded will cause the app to block until it is loaded.

   
Tex errorTexture Any valid texture here is fine. Preferably loaded already, but doesn’t have to be.




Found an issue with these docs, or have some additional questions? Create an Issue on Github!