TexFormat.R16

static TexFormat R16

Description

A single channel of data, with 16 bits per-pixel! This is a good format for height maps, since it stores a fair bit of information in it. Values in the shader are always 0.0-1.0. TODO: remove during major version update, prefer s, f, or u postfixed versions of this format, this item is the same as r16u.




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