enum UIVisual

Used with StereoKit’s UI to indicate a particular type of UI element visual.

Enum Values

   
Aura Refers to the grabbable area indicator outside a window.
Button Refers to UI.Button elements.
ButtonRound Refers to UI.ButtonRound elements.
Carat Refers to the text position indicator carat on text input elements.
Default A default root UI element. Not a particular element, but other elements may refer to this if there is nothing more specific present.
Handle Refers to UI.Handle/HandleBegin elements.
Input Refers to UI.Input elements.
Max A maximum enum value to allow for iterating through enum values.
None Default state, no UI element at all.
Panel Refers to UI.PanelBegin/End elements.
Separator Refers to UI.HSeparator element.
SliderLine Refers to the back line component of the UI.HSlider element for full lines.
SliderLineActive Refers to the back line component of the UI.HSlider element for the active or “full” half of the line.
SliderLineInactive Refers to the back line component of the UI.HSlider element for the inactive or “empty” half of the line.
SliderPinch Refers to the pinch button component of the UI.HSlider element when using UIConfirm.Pinch.
SliderPush Refers to the push button component of the UI.HSlider element when using UIConfirm.Push.
Toggle Refers to UI.Toggle elements.
WindowBody Refers to UI.Window/WindowBegin body panel element, this element is used when a Window head is also present.
WindowBodyOnly Refers to UI.Window/WindowBegin body element, this element is used when a Window only has the body panel, without a head.
WindowHead Refers to UI.Window/WindowBegin head panel element, this element is used when a Window body is also present.
WindowHeadOnly Refers to UI.Window/WindowBegin head element, this element is used when a Window only has the head panel, without a body.




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