enum UIVisual
Used with StereoKit’s UI to indicate a particular type of UI element visual.
Enum Values
Aura | Refers to the grabbable area indicator outside a window. |
Button | Refers to UI.Button elements. |
ButtonRound | Refers to UI.ButtonRound elements. |
Carat | Refers to the text position indicator carat on text input elements. |
Default | A default root UI element. Not a particular element, but other elements may refer to this if there is nothing more specific present. |
Handle | Refers to UI.Handle/HandleBegin elements. |
Input | Refers to UI.Input elements. |
Max | A maximum enum value to allow for iterating through enum values. |
None | Default state, no UI element at all. |
Panel | Refers to UI.PanelBegin/End elements. |
Separator | Refers to UI.HSeparator element. |
SliderLine | Refers to the back line component of the UI.HSlider element for full lines. |
SliderLineActive | Refers to the back line component of the UI.HSlider element for the active or “full” half of the line. |
SliderLineInactive | Refers to the back line component of the UI.HSlider element for the inactive or “empty” half of the line. |
SliderPinch | Refers to the pinch button component of the UI.HSlider element when using UIConfirm.Pinch. |
SliderPush | Refers to the push button component of the UI.HSlider element when using UIConfirm.Push. |
Toggle | Refers to UI.Toggle elements. |
WindowBody | Refers to UI.Window/WindowBegin body panel element, this element is used when a Window head is also present. |
WindowBodyOnly | Refers to UI.Window/WindowBegin body element, this element is used when a Window only has the body panel, without a head. |
WindowHead | Refers to UI.Window/WindowBegin head panel element, this element is used when a Window body is also present. |
WindowHeadOnly | Refers to UI.Window/WindowBegin head element, this element is used when a Window only has the head panel, without a body. |
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