# Vec3.Vec3

```
void Vec3(float x, float y, float z)
```

Creates a vector from x, y, and z values! StereoKit uses a right-handed metric coordinate system, where +x is to the right, +y is upwards, and -z is forward.

float x | The x axis. |

float y | The y axis. |

float z | The z axis. |

```
void Vec3(float xyz)
```

Creates a vector with all values the same! StereoKit uses a right-handed metric coordinate system, where +x is to the right, +y is upwards, and -z is forward.

float xyz | The x,y,and z axis. |

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