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Compute.Compute

void Compute(Shader computeShader)

Create a Compute dispatch from a shader that has a compute stage! If the shader doesn’t have a compute stage, this will fail.

   
Shader computeShader A shader containing a compute stage.
void Compute(string shaderFilename)

Create a Compute dispatch from a shader file! The file should be a compiled .sks shader with a compute stage.

   
string shaderFilename The filename of a compiled shader asset containing a compute stage.




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