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Compute.SetColor

void SetColor(string name, Color colorGamma)

Set a color parameter by name! Color is converted from gamma to linear space, so what the shader receives will be in linear. If you’re working in linear already, use SetVector with a Vec4 instead!

void SetColor(string name, Color32 colorGamma)

Set a color parameter by name! Color is converted from gamma to linear space, so what the shader receives will be in linear. If you’re working in linear already, use SetVector with a Vec4 instead!




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