⚠ Preview docs — built from the develop branch and may be unstable. Go to the stable docs.

enum ComputeBufferType

Describes the access mode of a ComputeBuffer for use in compute shaders.

Enum Values

   
Read Read-only from compute shaders. Maps to StructuredBuffer in HLSL.
ReadWrite Read-write from compute shaders. Maps to RWStructuredBuffer in HLSL.




Found an issue with these docs, or have some additional questions? Create an Issue on Github!