Input.HandGetVisible
static bool HandGetVisible(Handed hand)
Returns whether StereoKit is set to render the given hand. If Handed.Max is provided, this returns true if either hand is visible.
| Handed hand | The hand to check visibility for, or Handed.Max to check if either hand is visible. |
| RETURNS: bool | True if StereoKit renders this hand, false if not. |
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