Interactor.IsInteracting
static bool IsInteracting(InteractorSource source)
Is any interactor from the given source currently
interacting with an element, that is, actively pressing or focusing
it? Sources can be combined as a bit-flag to ask about several at
once, e.g. InteractorSource.HandLeft | InteractorSource.HandRight.
| InteractorSource source | The source, or combination of sources, to check. |
| RETURNS: bool | True if a matching interactor has an active element. |
Found an issue with these docs, or have some additional questions? Create an Issue on Github!