Pose.ToMatrixInv
Matrix ToMatrixInv(Vec3 scale)
Converts this pose into the inverse of the Pose’s transform matrix. This can be used to transform points from the space represented by the Pose into world space.
| Vec3 scale | A scale vector! Vec3.One would be an identity scale. |
| RETURNS: Matrix | A Matrix that transforms from the given pose. |
Matrix ToMatrixInv(float scale)
Converts this pose into the inverse of the Pose’s transform matrix. This can be used to transform points from the space represented by the Pose into world space.
| float scale | A scale vector! Vec3.One would be an identity scale. |
| RETURNS: Matrix | A Matrix that transforms from the given pose. |
Matrix ToMatrixInv()
Converts this pose into the inverse of the Pose’s transform matrix. This can be used to transform points from the space represented by the Pose into world space.
| RETURNS: Matrix | A Matrix that transforms from the given pose. |
Found an issue with these docs, or have some additional questions? Create an Issue on Github!