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Quat.Quat

void Quat(float x, float y, float z, float w)

You may want to use static creation methods, like Quat.LookAt, or Quat.Identity instead of this one! Unless you know what you’re doing.

   
float x X component of the Quat.
float y Y component of the Quat.
float z Z component of the Quat.
float w W component of the Quat.




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