⚠ Preview docs — built from the develop branch and may be unstable. Go to the stable docs.

SKMath.Lerp

static float Lerp(float a, float b, float t)

Blends (Linear Interpolation) between two scalars, based on a ‘blend’ value, where 0 is a, and 1 is b. Doesn’t clamp percent for you.

   
float a First item in the blend, or ‘0.0’ blend.
float b Second item in the blend, or ‘1.0’ blend.
float t A blend value between 0 and 1. Can be outside this range, it’ll just interpolate outside of the a, b range.
RETURNS: float An unclamped blend of a and b.




Found an issue with these docs, or have some additional questions? Create an Issue on Github!