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Sound.FromMemory

static Sound FromMemory(Byte[]& data, string id)

Loads a sound from a file’s data in memory! Same format support and async decode behavior as FromFile. The data is copied, so the array is yours again as soon as this returns.

   
Byte[]& data The complete contents of an audio file.
string id A unique identifier for this sound - loading the same id again returns the already loaded sound.
RETURNS: Sound A sound object, or null if something went wrong.




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