Time.PerfPresent
static PresentStats PerfPresent{ get }
Description
How frames have been reaching the display recently: the latency from the last present call to its pixels, and how many recent frames were shown twice. StereoKit paces itself against the display in the Simulator and Window app modes, and this is the readout of that. In XR the runtime owns presentation, and Offscreen has no display, so both report zeros.
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