Hierarchy.ToLocal

static Vec3 ToLocal(Vec3 worldPoint)

Converts a world space point into the local space of the current Hierarchy stack!

   
Vec3 worldPoint A point in world space.
RETURNS: Vec3 The provided point now in local hierarchy space!
static Quat ToLocal(Quat worldOrientation)

Converts a world space rotation into the local space of the current Hierarchy stack!

   
Quat worldOrientation A rotation in world space.
RETURNS: Quat The provided rotation now in local hierarchy space!
static Pose ToLocal(Pose worldPose)

Converts a world pose relative to the current hierarchy stack into local space!

   
Pose worldPose A pose in world space.
RETURNS: Pose The provided pose now in world space!




Found an issue with these docs, or have some additional questions? Create an Issue on Github!