Hierarchy.ToLocal
static Vec3 ToLocal(Vec3 worldPoint)
Converts a world space point into the local space of the current Hierarchy stack!
Vec3 worldPoint | A point in world space. |
RETURNS: Vec3 | The provided point now in local hierarchy space! |
static Quat ToLocal(Quat worldOrientation)
Converts a world space rotation into the local space of the current Hierarchy stack!
Quat worldOrientation | A rotation in world space. |
RETURNS: Quat | The provided rotation now in local hierarchy space! |
static Pose ToLocal(Pose worldPose)
Converts a world pose relative to the current hierarchy stack into local space!
Pose worldPose | A pose in world space. |
RETURNS: Pose | The provided pose now in local hierarchy space! |
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