static void AddAxis(Pose atPose, float size)

Pose atPose What position and orientation do we want this axis widget at?
float size How long should the widget lines be, in meters?

Displays an RGB/XYZ axis widget at the pose! Note that this draws lines along ‘Forward’ vectors for each axis, not necessarily in the axis positive direction.


Here’s a small example of checking to see if a finger joint is inside a box, and drawing an axis gizmo when it is!

// A volume for checking inside of! 10cm on each side, at the origin
Bounds testArea = new Bounds(Vec3.One * 0.1f);

// This is a decent way to show we're working with both hands
for (int h = 0; h < (int)Handed.Max; h++)
    // Get the pose for the index fingertip
    Hand hand      = Input.Hand((Handed)h);
    Pose fingertip = hand[FingerId.Index, JointId.Tip].Pose;

    // Draw the fingertip pose axis if it's inside the volume
    if (testArea.Contains(fingertip.position))