Model.SubsetCount

Description

The number of mesh subsets attached to this model.

Examples

for (int i = 0; i < model.SubsetCount; i++)
{
    // GetMaterial will often returned a shared resource, so 
    // copy it if you don't wish to change all assets that 
    // share it.
    Material mat = model.GetMaterial(i).Copy();
    mat[MatParamName.ColorTint] = Color.HSV(0, 1, 1);
    model.SetMaterial(i, mat);
}