# Pose

Pose represents a location and orientation in space, excluding scale!

## Instance Fields and Properties

Quat orientation Orientation of the pose, stored as a rotation from Vec3.Forward.
Vec3 position Location of the pose.

## Instance Methods

Pose Basic initialization constructor! Just copies in the provided values directly.
ToMatrix Converts this pose into a transform matrix, incorporating a provided scale value.

## Static Fields and Properties

Vec3 Forward Calculates the forward direction from this pose. This is done by multiplying the orientation with Vec3.Forward. Remember that Forward points down the -Z axis!
Vec3 Right Calculates the right (+X) direction from this pose. This is done by multiplying the orientation with Vec3.Right.
Vec3 Up Calculates the up (+Y) direction from this pose. This is done by multiplying the orientation with Vec3.Up.

## Static Methods

Lerp Interpolates between two poses! t is unclamped, so values outside of (0,1) will extrapolate their position.