Quat.FromAngles

static Quat FromAngles(float pitchXDeg, float yawYDeg, float rollZDeg)

   
float pitchXDeg Pitch is rotation around the x axis, measured in degrees.
float yawYDeg Yaw is rotation around the y axis, measured in degrees.
float rollZDeg Roll is rotation around the z axis, measured in degrees.
RETURNS: Quat A quaternion representing the given Roll/Pitch/Yaw roatation!

Creates a Roll/Pitch/Yaw rotation (applied in that order) from the provided angles in degrees!