static Tex FromFile(string file, bool sRGBData)
|string file||An absolute filename, or a filename relative to the assets folder. Supports jpg, png, tga, bmp, psd, gif, hdr, pic|
|bool sRGBData||Is this image color data in sRGB format, or is it normal/metal/rough/data that’s not for direct display? sRGB colors get converted to linear color space on the graphics card, so getting this right can have a big impact on visuals.|
|RETURNS: Tex||A Tex asset from the given file, or null if it failed to load.|
Loads an image file directly into a texture! Supported formats are: jpg, png, tga, bmp, psd, gif, hdr, pic. Asset Id will be the same as the filename.