struct HandJoint
Contains information to represents a joint on the hand.
Instance Fields and Properties
Quat orientation | The joint’s world space orientation, where Forward points to the next joint down the finger, and Up will point towards the back of the hand. On the left hand, Right will point towards the thumb, and on the right hand, Right will point away from the thumb. |
Pose Pose | Pose position is the center of the joint’s world space location. Pose orientation is the world space orientation, where Forward points to the next joint down the finger. On the left hand, Right will point towards the thumb, and on the right hand, Right will point away from the thumb. |
Vec3 position | The center of the joint’s world space location. |
float radius | The distance, in meters, to the surface of the hand from this joint. |
Instance Methods
HandJoint | You can make a hand joint of your own here, but most likely you’d rather fetch one from Input.Hand().Get() ! |
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