Model.AddSubset
Model.AddSubset
int AddSubset(Mesh mesh, Material material, Matrix& transform)
[Obsolete] For removal in v0.4. Use AddNode or Nodes / Visuals.AddChild instead. Adds a new subset to the Model, and recalculates the bounds. A default subset name of “subsetX” will be used, where X is the subset’s index.
Mesh mesh | The Mesh for the subset, may not be null. |
Material material | The Material for the subset, may not be null. |
Matrix& transform | A transform Matrix representing the Mesh’s location relative to the origin of the Model. |
RETURNS: int | The index of the subset that was just added. |
int AddSubset(string name, Mesh mesh, Material material, Matrix& transform)
[Obsolete] For removal in v0.4. Use AddNode or Nodes / Visuals.AddChild instead. Adds a new subset to the Model, and recalculates the bounds.
string name | The text name of the subset. If this is null, then a default name of “subsetX” will be used, where X is the subset’s index. |
Mesh mesh | The Mesh for the subset, may not be null. |
Material material | The Material for the subset, may not be null. |
Matrix& transform | A transform Matrix representing the Mesh’s location relative to the origin of the Model. |
RETURNS: int | The index of the subset that was just added. |