Model.RecalculateBoundsExact
void RecalculateBoundsExact()
Examines the visuals as they currently are, and rebuilds the bounds based on all the vertices in the model! This leads (in general) to a tighter bound than the default bound based on bounding boxes. However, computing the exact bound can take much longer!
Found an issue with these docs, or have some additional questions? Create an Issue on Github!