Pose.Pose
void Pose(Vec3 position, Quat orientation)
Basic initialization constructor! Just copies in the provided values directly.
Vec3 position | Location of the pose. |
Quat orientation | Orientation of the pose, stored as a rotation from Vec3.Forward. |
void Pose(Vec3 position)
Basic initialization constructor! Just copies in the provided values directly, and uses Identity for the orientation.
Vec3 position | Location of the pose. |
void Pose(float x, float y, float z, Quat orientation)
Basic initialization constructor! Just copies in the provided values directly.
float x | X location of the pose. |
float y | Y location of the pose. |
float z | Z location of the pose. |
Quat orientation | Orientation of the pose, stored as a rotation from Vec3.Forward. |
void Pose(float x, float y, float z)
Basic initialization constructor! Just copies in the provided values directly, and uses Identity for the orientation.
float x | X location of the pose. |
float y | Y location of the pose. |
float z | Z location of the pose. |
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