static bool ButtonRoundAt(string id, Sprite image, Vec3 topLeftCorner, float diameter)
A variant of UI.ButtonRound that doesn’t use the layout system, and instead goes exactly where you put it.
|string id||An id for tracking element state. MUST be unique within current hierarchy.|
|Sprite image||An image to display as the face of the button.|
|Vec3 topLeftCorner||This is the top left corner of the UI element relative to the current Hierarchy.|
|float diameter||The diameter of the button’s visual.|
|RETURNS: bool||Will return true only on the first frame it is pressed!|
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