UI.ButtonRoundAt
static bool ButtonRoundAt(string id, Sprite image, Vec3 topLeftCorner, float diameter)
A variant of UI.ButtonRound that doesn’t use the layout system, and instead goes exactly where you put it.
string id | An id for tracking element state. MUST be unique within current hierarchy. |
Sprite image | An image to display as the face of the button. |
Vec3 topLeftCorner | This is the top left corner of the UI element relative to the current Hierarchy. |
float diameter | The diameter of the button’s visual. |
RETURNS: bool | Will return true only on the first frame it is pressed! |
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