UI.VSlider
static bool VSlider(string id, Single& value, float min, float max, float step, float height, UIConfirm confirmMethod, UINotify notifyOn)
A vertical slider element! You can stick your finger in it, and slide the value up and down.
string id | An id for tracking element state. MUST be unique within current hierarchy. |
Single& value | The value that the slider will store slider state in. |
float min | The minimum value the slider can set, top side of the slider. |
float max | The maximum value the slider can set, bottom side of the slider. |
float step | Locks the value to increments of step. Starts at min, and increments by step. 0 is valid, and means “don’t lock to increments”. |
float height | Physical width of the slider on the window. 0 will fill the remaining amount of window space. |
UIConfirm confirmMethod | How should the slider be activated? Push will be a push-button the user must press first, and pinch will be a tab that the user must pinch and drag around. |
UINotify notifyOn | Allows you to modify the behavior of the return value. |
RETURNS: bool | Returns true any time the value changes. |
static bool VSlider(string id, Double& value, double min, double max, double step, float height, UIConfirm confirmMethod, UINotify notifyOn)
A vertical slider element! You can stick your finger in it, and slide the value up and down.
string id | An id for tracking element state. MUST be unique within current hierarchy. |
Double& value | The value that the slider will store slider state in. |
double min | The minimum value the slider can set, top side of the slider. |
double max | The maximum value the slider can set, bottom side of the slider. |
double step | Locks the value to increments of step. Starts at min, and increments by step. 0 is valid, and means “don’t lock to increments”. |
float height | Physical height of the slider on the window. 0 will fill the remaining amount of window space. |
UIConfirm confirmMethod | How should the slider be activated? Push will be a push-button the user must press first, and pinch will be a tab that the user must pinch and drag around. |
UINotify notifyOn | Allows you to modify the behavior of the return value. |
RETURNS: bool | Returns true any time the value changes. |
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