UI.WindowEnd
static void WindowEnd()
Finishes a window! Must be called after UI.WindowBegin() and all elements have been drawn.
Examples
A simple button
This is a complete window with a simple button on it! UI.Button
returns true only for the very first frame the button is pressed, so
using the if(UI.Button())
pattern works very well for executing
code on button press!
Pose windowPoseButton = new Pose(0, 0, 0, Quat.Identity);
void ShowWindowButton()
{
UI.WindowBegin("Window Button", ref windowPoseButton);
if (UI.Button("Press me!"))
Log.Info("Button was pressed.");
UI.WindowEnd();
}
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