static void WindowEnd()

Finishes a window! Must be called after UI.WindowBegin() and all elements have been drawn.


A simple button

A window with a button

This is a complete window with a simple button on it! UI.Button returns true only for the very first frame the button is pressed, so using the if(UI.Button()) pattern works very well for executing code on button press!

Pose windowPoseButton = new Pose(0, 0, 0, Quat.Identity);
void ShowWindowButton()
	UI.WindowBegin("Window Button", ref windowPoseButton);

	if (UI.Button("Press me!"))
		Log.Info("Button was pressed.");


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