Vec2.InRadius
bool InRadius(Vec2 pt, float radius)
Checks if a point is within a certain radius of this one. This is an easily readable shorthand of the squared distance check.
Vec2 pt | The point to check against. |
float radius | The distance to check against. |
RETURNS: bool | True if the points are within radius of each other, false not. |
static bool InRadius(Vec2 a, Vec2 b, float radius)
Checks if two points are within a certain radius of each other. This is an easily readable shorthand of the squared distance check.
Vec2 a | The first point. |
Vec2 b | And the second point! |
float radius | The distance to check against. |
RETURNS: bool | True if a and b are within radius of each other, false if not. |
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