Input.FireEvent
static void FireEvent(InputSource eventSource, BtnState eventTypes, Pointer pointer)
This function allows you to artifically insert an input event, simulating any device source and event type you want.
InputSource eventSource | The event source to simulate, this is a bit flag. |
BtnState eventTypes | The event type to simulate, this is a bit flag. |
Pointer pointer | The pointer data to pass along with this simulated input event. |
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