Pointer is an abstraction of a number of different input sources, and a way to surface input events!
Instance Fields and Properties
|Quat orientation||Orientation of the pointer! Since a Ray has no concept of ‘up’, this can be used to retrieve more orientation information.|
|Pose Pose||Convenience property that turns ray.position and orientation into a Pose.|
|Ray ray||A ray in the direction of the pointer.|
|InputSource source||What input source did this pointer come from? This is a bit-flag that contains input family and capability information.|
|BtnState state||What is the state of the input source’s ‘button’, if it has one?|
|BtnState tracked||Is the pointer source being tracked right now?|
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