UI.ButtonAt
static bool ButtonAt(string text, Vec3 topLeftCorner, Vec2 size)
A variant of UI.Button that doesn’t use the layout system, and instead goes exactly where you put it.
string text | Text to display on the button and id for tracking element state. MUST be unique within current hierarchy. |
Vec3 topLeftCorner | This is the top left corner of the UI element relative to the current Hierarchy. |
Vec2 size | The layout size for this element in Hierarchy space. |
RETURNS: bool | Will return true only on the first frame it is pressed! |
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