UI.HSliderAt
static bool HSliderAt(string id, Single& value, float min, float max, float step, Vec3 topLeftCorner, Vec2 size, UIConfirm confirmMethod, UINotify notifyOn)
A variant of UI.HSlider that doesn’t use the layout system, and instead goes exactly where you put it.
| string id | An id for tracking element state. MUST be unique within current hierarchy. |
| Single& value | The value that the slider will store slider state in. |
| float min | The minimum value the slider can set, left side of the slider. |
| float max | The maximum value the slider can set, right side of the slider. |
| float step | Locks the value to increments of step. Starts at min, and increments by step. 0 is valid, and means “don’t lock to increments”. |
| Vec3 topLeftCorner | This is the top left corner of the UI element relative to the current Hierarchy. |
| Vec2 size | The layout size for this element in Hierarchy space. |
| UIConfirm confirmMethod | How should the slider be activated? Push will be a push-button the user must press first, and pinch will be a tab that the user must pinch and drag around. |
| UINotify notifyOn | Allows you to modify the behavior of the return value. |
| RETURNS: bool | Returns true any time the value changes. |
static bool HSliderAt(string id, Double& value, double min, double max, double step, Vec3 topLeftCorner, Vec2 size, UIConfirm confirmMethod, UINotify notifyOn)
A variant of UI.HSlider that doesn’t use the layout system, and instead goes exactly where you put it.
| string id | An id for tracking element state. MUST be unique within current hierarchy. |
| Double& value | The value that the slider will store slider state in. |
| double min | The minimum value the slider can set, left side of the slider. |
| double max | The maximum value the slider can set, right side of the slider. |
| double step | Locks the value to increments of step. Starts at min, and increments by step. 0 is valid, and means “don’t lock to increments”. |
| Vec3 topLeftCorner | This is the top left corner of the UI element relative to the current Hierarchy. |
| Vec2 size | The layout size for this element in Hierarchy space. |
| UIConfirm confirmMethod | How should the slider be activated? Push will be a push-button the user must press first, and pinch will be a tab that the user must pinch and drag around. |
| UINotify notifyOn | Allows you to modify the behavior of the return value. |
| RETURNS: bool | Returns true any time the value changes. |
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