UI.LayoutArea

static void LayoutArea(Vec3 start, Vec2 dimensions, bool addMargin)

Manually define what area is used for the UI layout. This is in the current Hierarchy’s coordinate space on the X/Y plane.

   
Vec3 start The top left of the layout area, relative to the current Hierarchy in local meters.
Vec2 dimensions The size of the layout area from the top left, in local meters.




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