UI.LayoutArea
static void LayoutArea(Vec3 start, Vec2 dimensions, bool addMargin)
Manually define what area is used for the UI layout. This is in the current Hierarchy’s coordinate space on the X/Y plane.
Vec3 start | The top left of the layout area, relative to the current Hierarchy in local meters. |
Vec2 dimensions | The size of the layout area from the top left, in local meters. |
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